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Entries for the ‘Interviews’ Category

Interview with Julian Scott (LongAnimals)

Julian Scott, who goes by the name LongAnimals online, is a professional flash game developer who has created such hit games as CycloManiacs and Drift Runner. In this interview, I got the chance to talk to Julian about his start in game development, his thoughts on game sponsorships, and his future plans for game development. [...]

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Interview with Vlad of Vortix Games

Vortix Games is a flash game development studio that has produced in-house games such as Atomik Kaos and Tech Wars, as well as working on hit games like Crunchball 3000, Palisade Garden, and Cartoon Network’s Mold Rush. In this interview I got the chance to talk to Vlad about his company and their monetization methods. [...]

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Interview with Andy Moore; Manager of Fantastic Contraption

I recently got the chance to talk with Andy Moore, the manager of the wildly popular game Fantastic Contraption. Fantastic Contraption is an extremely fun game in which you must build contraptions to get a ball into the goal area.  In this interview Andy talks about his work with the game, the self-publishing route the [...]

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2BeeGames Interview

2BeeGames is a flash game portal aimed at building a community of flash developers and gamers. Run by 2 employees from ZooGames, 2BeeGames is running a contest with the chance to win thousands of dollars as well as have your game ported to gaming consoles. Once the contest ends 2BeeGames plans to turn their portal [...]

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Interview with SomaTone Interactive Audio

I’ve recently had the chance to do an interview with Kane Minkus, the Managing Partner of SomaTone Interactive Audio. SomaTone is a popular audio company that has done work for studios such as Electronic Arts, Mattel, Mercedes, PopCap and many more. However what makes them relevent to us flash developers is their work with the [...]

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