Akismet (Or How I Fixed My Blog’s Comment Spam)
This post is for the regular readers: the RSS and newsletter subscribers who are the heart of this blog.
I tried to control it, you hated seeing it, and until recently, there was nothing I could do about it.
What I’m talking about… is comment spam.

Don't you just love it?
As most of my regular readers will note, I haven’t been too active in regards to posting the past few months. I still enjoy programming and Flash game development a good deal, but between family obligations and work commitments I just haven’t had time to give Freelance Flash Games the attention it deserves.
Without my attention to moderate comments, the comments side of Freelance Flash Games basically disappeared. I tried to set aside some time to go through the comments, but with so many spammers out there flooding me with comments, I just couldn’t keep up.
How I Conquered Comment Spam
I’ve tried various plugins in the past to conquer comment spam (such as WP-SpamFree), but they just weren’t cutting it anymore. So I gave Akismet a try.
I’ve been using it for about a week now and it is honestly the best plugin I’ve ever used for moderating comments. It cut my comment moderation time down from an hour a week to about 2 minutes a week.
P.S. This isn’t a sponsored post. I just thought I’d share something with you guys that has been working for me. If you run a blog, give it a try (it’s free if you sign up for the personal plan and drag the slider down to $0).
Notes For the Reader

On another note, I have some interesting interviews lined up for you from my friends over at 8bitrocket and FGL about the future of Flash games (and another interview in store about FGL’s mobile sponsorship platform).
I want to hear from you though. What do you want to hear about on Freelance Flash Games?
Let me know in the new and improved comments (or send me an email if the comments don’t work).
Photo Credit: a2gemma
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August 22nd, 2012 at 9:57 am
Hey.
Yes, it has been a while. (:
And, yes, I just “love” spam.
I look forward to reading about your future interviews from 8bitrocket and FGL, especially concerning the future of Flash games. I definitely want to hear if there is anything in it regarding a _freelance/contract, 2D, browser-based, single-player Flash game-engine programmer_, (sorry, gotta put all that in there; my niche ;-) ) such as myself.
Thanks for the update.
___________________
- Ziro out.
August 22nd, 2012 at 3:01 pm
Thanks for stopping by Ziro :) Always good to hear from you. I’m waiting to hear back from the interviewees with their replies, but I think the future of Flash may be headed towards mobile apps development (although Flash browser based games shouldn’t be gone anytime soon. Too many big portals already invested in mobile-based games).